About Jason Odom
After years of developing PC games with publishers like Activision and Take 2 as well as teaching game development, I moved into augmented reality and more recently, specifically HoloLens development. When I am not writing or doing Next Reality work, I am creating HoloLens mixed reality applications with C# and Unity.I have a passionate focus on finding new and unique but natural approaches to UX.
- Location: Birmingham,Al
- Website: youtube.com
Jason Odom's Popular Posts
HoloLens Dev 101 :
How to Build a Basic HoloLens App in Minutes
How To:
Set Up Your Phone with the Lenovo Mirage AR Headset for 'Star Wars: Jedi Challenges'
ARKit 101:
Get Started Building an Augmented Reality Application on an iPhone or iPad Quickly
HoloLens Dev 101:
How to Install & Set Up the HoloLens Emulator
Meta 2 Dev 101:
How to Get Started Developing for the Meta 2 in Unity
HoloLens Dev 101:
How to Install & Set Up the Software to Start Developing for Windows Holographic
How To:
Set Up Windows Mixed Reality Motion Controllers
News:
Make Apps for HoloLens in JavaScript with HoloJS
HoloLens Dev 101:
Building a Dynamic User Interface, Part 11 (Rotating Objects)
News:
The Magic of Magic Leap's Hardware — Here's What We Know
Breaking:
The Meta 2 Augmented Reality Headset Is Shipping
News:
Here Is What We Know About the Magic Leap Lumin OS & Lumin Runtime
How To:
Set Up the Meta 2 Head-Mounted Display
News:
Experiments in Stock Market 3D Data Visualization on the HoloLens
News:
Royal Australian Air Force Using HoloLens to Experiment with Augmented Reality
News:
ScopeAR's Mixed Reality Smart Instruction Development Platform Now Supports HoloLens
HoloLens Dev 102:
How to Make Physical Objects Come to Life on HoloLens with Vuforia
Have You Seen This?:
Oriental Museum App Explores China's Forbidden City on the HoloLens
ARCore 101:
How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)
ARCore 101:
How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)
ARKit 101:
Creating Simple Interactions in Augmented Reality for the iPhone & iPad
News:
What's the Difference Between HoloLens, Meta 2 & Magic Leap?
News:
Mastercard, Qualcomm-Powered ODG Smartglasses Use Iris Authentication for AR Shopping
News:
Surface Studio & HoloLens Used Together in New 3D Detailing & Visualization Tool
Proof of Concept:
HoloLens App Shrinks a Room Down to a Miniature 3D Map
News:
Waveguide Developer Wins Big in New Round of Funding for Augmented Reality Displays
HoloLens Dev 102:
How to Install & Set Up Vuforia in Unity
Proof of Concept:
Music Everywhere Uses HoloLens to Help Piano Students Learn Improvisation
Have You Seen This?:
Secrets of Ancient Egypt Shows the Potential of HoloLens Tourism
HoloToolkit:
How to Add Voice Commands to Your HoloLens App
HoloLens Dev 101:
The Unity Editor Basics
HoloLens Dev 101:
Building a Dynamic User Interface, Part 7 (Unlocking the Menu Movement)
Have You Seen This?:
Mind Mapping in 3D with the HoloLens & Holo Mind
News:
Add Eye Tracking to Your Existing Mixed Reality Devices with Pupil Labs
Building Next Reality:
The Terms You Need to Know to Work in ARKit
NR50:
Next Reality's 50 People to Watch: Paul Travers
News:
Watch the Red Bull Air Race in a Whole New Way with Flight Deck on HoloLens
NR50:
The People to Watch in Mobile Augmented Reality
News:
ODG's New R-7HL Are the First Rugged Smartglasses Made Specifically for the Industrial Workforce
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- Hot
- Latest
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)
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Dev Report: Occipital Brings Apple Metal Support to Bridge Engine as It Leaves Beta
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 3 (Setting Up the App Controller)
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 2 (Setting Up the Framework)
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)
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Dev Report: Microsoft's First HoloLens Update in Over a Year Now Available in Preview, Hints at Big Plans for 2018
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ARCore 101: How to Create a Mobile AR Application in Unity
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Dev Report: Some Light Shed on Magic Leap's Persistent Object Locations Solution but Many Mysteries Remain
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AR Dev 101: Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 1 (Downloading the Tools)
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AR Dev 101: Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 2 (Installing Project Nether & MRTK)
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News: Here Is What We Know About the Magic Leap Lumin OS & Lumin Runtime
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News: New Magic Leap Gesture Documentation Offers Insight into How Hands Will Make Its Digital World Come Alive
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News: Scope AR Adds ARCore Support to Live Remote Assistance App
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Dev Report: 3D Live Tiles, Two-Handed Manipulation & More Are Finally Coming to the HoloLens
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HoloLens Dev 101: Building a Dynamic User Interface, Part 11 (Rotating Objects)
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Dev Report: New ARKit Updates & Native Level Design Features Finally Come to Unity
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Dev Report: IBM & Unity Partner to Offer AI Tool That Could Make Augmented Reality Apps Smarter
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ARKit 101: Creating Simple Interactions in Augmented Reality for the iPhone & iPad
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 10 (Scaling Objects)
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Dev Report: Live 3D Tiles Are Finally Available for Windows Mixed Reality Headsets but Not HoloLens
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NR50: Next Reality's 50 People to Watch: Timoni West
-
HoloLens Dev 101 : How to Build a Basic HoloLens App in Minutes
-
How To: Set Up Your Phone with the Lenovo Mirage AR Headset for 'Star Wars: Jedi Challenges'
-
ARKit 101: Get Started Building an Augmented Reality Application on an iPhone or iPad Quickly
-
HoloLens Dev 101: How to Install & Set Up the HoloLens Emulator
-
Meta 2 Dev 101: How to Get Started Developing for the Meta 2 in Unity
-
HoloLens Dev 101: How to Install & Set Up the Software to Start Developing for Windows Holographic
-
How To: Set Up Windows Mixed Reality Motion Controllers
-
News: Make Apps for HoloLens in JavaScript with HoloJS
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 11 (Rotating Objects)
-
News: The Magic of Magic Leap's Hardware — Here's What We Know
-
Breaking: The Meta 2 Augmented Reality Headset Is Shipping
-
News: Here Is What We Know About the Magic Leap Lumin OS & Lumin Runtime
-
How To: Set Up the Meta 2 Head-Mounted Display
-
News: Experiments in Stock Market 3D Data Visualization on the HoloLens
-
News: Royal Australian Air Force Using HoloLens to Experiment with Augmented Reality
-
News: ScopeAR's Mixed Reality Smart Instruction Development Platform Now Supports HoloLens
-
HoloLens Dev 102: How to Make Physical Objects Come to Life on HoloLens with Vuforia
-
Have You Seen This?: Oriental Museum App Explores China's Forbidden City on the HoloLens
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)
-
ARKit 101: Creating Simple Interactions in Augmented Reality for the iPhone & iPad
-
News: What's the Difference Between HoloLens, Meta 2 & Magic Leap?
-
News: Mastercard, Qualcomm-Powered ODG Smartglasses Use Iris Authentication for AR Shopping
-
News: Surface Studio & HoloLens Used Together in New 3D Detailing & Visualization Tool
-
Proof of Concept: HoloLens App Shrinks a Room Down to a Miniature 3D Map
-
News: Waveguide Developer Wins Big in New Round of Funding for Augmented Reality Displays
-
HoloLens Dev 102: How to Install & Set Up Vuforia in Unity
-
Proof of Concept: Music Everywhere Uses HoloLens to Help Piano Students Learn Improvisation
-
Have You Seen This?: Secrets of Ancient Egypt Shows the Potential of HoloLens Tourism
-
HoloToolkit: How to Add Voice Commands to Your HoloLens App
-
HoloLens Dev 101: The Unity Editor Basics
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 7 (Unlocking the Menu Movement)
-
Have You Seen This?: Mind Mapping in 3D with the HoloLens & Holo Mind
-
News: Add Eye Tracking to Your Existing Mixed Reality Devices with Pupil Labs
-
Building Next Reality: The Terms You Need to Know to Work in ARKit
-
NR50: Next Reality's 50 People to Watch: Paul Travers
-
News: Watch the Red Bull Air Race in a Whole New Way with Flight Deck on HoloLens
-
NR50: The People to Watch in Mobile Augmented Reality
-
News: ODG's New R-7HL Are the First Rugged Smartglasses Made Specifically for the Industrial Workforce