About Jason Odom
After years of developing PC games with publishers like Activision and Take 2 as well as teaching game development, I moved into augmented reality and more recently, specifically HoloLens development. When I am not writing or doing Next Reality work, I am creating HoloLens mixed reality applications with C# and Unity.I have a passionate focus on finding new and unique but natural approaches to UX.
- Location: Birmingham,Al
- Website: youtube.com
Jason Odom's Popular Posts
HoloLens Dev 101 :
How to Build a Basic HoloLens App in Minutes
HoloLens Dev 101:
How to Install & Set Up the Software to Start Developing for Windows Holographic
News:
What's the Difference Between HoloLens, Meta 2 & Magic Leap?
News:
Here Is What We Know About the Magic Leap Lumin OS & Lumin Runtime
HoloLens Dev 102:
How to Create an ImageTarget with Vuforia & Set Up the Camera System
HoloToolkit:
How to Add Voice Commands to Your HoloLens App
News:
VAR Football Gives Coaches Another Tool to Train Sports Teams With—The HoloLens
How To:
Set Up Your Phone with the Lenovo Mirage AR Headset for 'Star Wars: Jedi Challenges'
News:
Ex-Magic Leapers Confirm the Demo Video We All Thought Was Faked... Was Faked
How To:
Set Up the Meta 2 Head-Mounted Display
ARKit 101:
Get Started Building an Augmented Reality Application on an iPhone or iPad Quickly
How To:
Add Full Body Motion Tracking to the HoloLens with a Kinect
HoloLens Dev 101:
Building a Dynamic User Interface, Part 10 (Scaling Objects)
Have You Seen This?:
New 'Crayon' HoloLens App Brings Back the Fun of Drawing on Walls
News:
Finally, Someone Is Fixing the Major Issues with Texture Compression
News:
Add Eye Tracking to Your Existing Mixed Reality Devices with Pupil Labs
ARCore 101:
How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)
News:
HoloLens App Muralize Combines Art & Technology—From an All-Female Developer Team
Meta 2 Dev 101:
How to Get Started Developing for the Meta 2 in Unity
HoloLens Dev 102:
How to Install & Set Up Vuforia in Unity
ARKit 101:
Using the Unity ARKit Plugin to Create Apps for the iPhone & iPad
News:
Free & Open-Source JavaScript Solution for Augmented Reality Comes to Life on Mobile
Have You Seen This?:
HoloTerrain Lets HoloLens Users Explore the Earth in 3D
How To:
Iterate Faster Inside Unity Using Holographic Emulation
ARKit 101:
Creating Simple Interactions in Augmented Reality for the iPhone & iPad
News:
HoloLens Update for Remote AR App Offers a Peek at the Future of Remote Collaboration in AR
HoloLens Dev 101:
Building a Dynamic User Interface, Part 9 (Moving Objects)
HoloLens Dev 101:
Building a Dynamic User Interface, Part 1 (Setup)
News:
Take Spectator View to a Whole New Level with DataMesh's MeshExpert
News:
ScopeAR's Mixed Reality Smart Instruction Development Platform Now Supports HoloLens
NR50:
The Finance & Investment People to Watch in Augmented & Mixed Reality
News:
Samsung's 'Monitorless' Remote Desktop Smartglasses Blur the Line Between Virtual & Augmented Reality
HoloLens Dev 102:
How to Add Holographic Effects to Your Vuforia ImageTarget
News:
Waveguide Developer Wins Big in New Round of Funding for Augmented Reality Displays
Video:
Haptics Make Holograms Touchable on the HoloLens
ARCore 101:
How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)
ARCore 101:
How to Create a Mobile AR Application in Unity, Part 3 (Setting Up the App Controller)
ARCore 101:
How to Create a Mobile AR Application in Unity, Part 2 (Setting Up the Framework)
AR Dev 101:
Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 2 (Installing Project Nether & MRTK)
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- Hot
- Latest
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)
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Dev Report: Occipital Brings Apple Metal Support to Bridge Engine as It Leaves Beta
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 3 (Setting Up the App Controller)
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 2 (Setting Up the Framework)
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)
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Dev Report: Microsoft's First HoloLens Update in Over a Year Now Available in Preview, Hints at Big Plans for 2018
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ARCore 101: How to Create a Mobile AR Application in Unity
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Dev Report: Some Light Shed on Magic Leap's Persistent Object Locations Solution but Many Mysteries Remain
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AR Dev 101: Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 1 (Downloading the Tools)
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AR Dev 101: Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 2 (Installing Project Nether & MRTK)
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News: Here Is What We Know About the Magic Leap Lumin OS & Lumin Runtime
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News: New Magic Leap Gesture Documentation Offers Insight into How Hands Will Make Its Digital World Come Alive
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News: Scope AR Adds ARCore Support to Live Remote Assistance App
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Dev Report: 3D Live Tiles, Two-Handed Manipulation & More Are Finally Coming to the HoloLens
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HoloLens Dev 101: Building a Dynamic User Interface, Part 11 (Rotating Objects)
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Dev Report: New ARKit Updates & Native Level Design Features Finally Come to Unity
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Dev Report: IBM & Unity Partner to Offer AI Tool That Could Make Augmented Reality Apps Smarter
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ARKit 101: Creating Simple Interactions in Augmented Reality for the iPhone & iPad
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 10 (Scaling Objects)
-
Dev Report: Live 3D Tiles Are Finally Available for Windows Mixed Reality Headsets but Not HoloLens
-
HoloLens Dev 101: How to Install & Set Up the HoloLens Emulator
-
HoloLens Dev 101 : How to Build a Basic HoloLens App in Minutes
-
HoloLens Dev 101: How to Install & Set Up the Software to Start Developing for Windows Holographic
-
News: What's the Difference Between HoloLens, Meta 2 & Magic Leap?
-
News: Here Is What We Know About the Magic Leap Lumin OS & Lumin Runtime
-
HoloLens Dev 102: How to Create an ImageTarget with Vuforia & Set Up the Camera System
-
HoloToolkit: How to Add Voice Commands to Your HoloLens App
-
News: VAR Football Gives Coaches Another Tool to Train Sports Teams With—The HoloLens
-
How To: Set Up Your Phone with the Lenovo Mirage AR Headset for 'Star Wars: Jedi Challenges'
-
News: Ex-Magic Leapers Confirm the Demo Video We All Thought Was Faked... Was Faked
-
How To: Set Up the Meta 2 Head-Mounted Display
-
ARKit 101: Get Started Building an Augmented Reality Application on an iPhone or iPad Quickly
-
How To: Add Full Body Motion Tracking to the HoloLens with a Kinect
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 10 (Scaling Objects)
-
Have You Seen This?: New 'Crayon' HoloLens App Brings Back the Fun of Drawing on Walls
-
News: Finally, Someone Is Fixing the Major Issues with Texture Compression
-
News: Add Eye Tracking to Your Existing Mixed Reality Devices with Pupil Labs
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)
-
News: HoloLens App Muralize Combines Art & Technology—From an All-Female Developer Team
-
Meta 2 Dev 101: How to Get Started Developing for the Meta 2 in Unity
-
HoloLens Dev 102: How to Install & Set Up Vuforia in Unity
-
ARKit 101: Using the Unity ARKit Plugin to Create Apps for the iPhone & iPad
-
News: Free & Open-Source JavaScript Solution for Augmented Reality Comes to Life on Mobile
-
Have You Seen This?: HoloTerrain Lets HoloLens Users Explore the Earth in 3D
-
How To: Iterate Faster Inside Unity Using Holographic Emulation
-
ARKit 101: Creating Simple Interactions in Augmented Reality for the iPhone & iPad
-
News: HoloLens Update for Remote AR App Offers a Peek at the Future of Remote Collaboration in AR
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 9 (Moving Objects)
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 1 (Setup)
-
News: Take Spectator View to a Whole New Level with DataMesh's MeshExpert
-
News: ScopeAR's Mixed Reality Smart Instruction Development Platform Now Supports HoloLens
-
NR50: The Finance & Investment People to Watch in Augmented & Mixed Reality
-
News: Samsung's 'Monitorless' Remote Desktop Smartglasses Blur the Line Between Virtual & Augmented Reality
-
HoloLens Dev 102: How to Add Holographic Effects to Your Vuforia ImageTarget
-
News: Waveguide Developer Wins Big in New Round of Funding for Augmented Reality Displays
-
Video: Haptics Make Holograms Touchable on the HoloLens
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 3 (Setting Up the App Controller)
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 2 (Setting Up the Framework)
-
AR Dev 101: Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 2 (Installing Project Nether & MRTK)