About Jason Odom
After years of developing PC games with publishers like Activision and Take 2 as well as teaching game development, I moved into augmented reality and more recently, specifically HoloLens development. When I am not writing or doing Next Reality work, I am creating HoloLens mixed reality applications with C# and Unity.I have a passionate focus on finding new and unique but natural approaches to UX.
- Location: Birmingham,Al
- Website: youtube.com
Jason Odom's Latest Posts
ARKit 101: Using the Unity ARKit Plugin to Create Apps for the iPhone & iPad
ARKit 101: Get Started Building an Augmented Reality Application on an iPhone or iPad Quickly
Dev Report: A Breakdown of the What Apple's New ARKit Can Do for iPhones & iPads
News: Markerless Tracking & Tango Support Come to Scope AR's Remote Assistance Solution Remote AR
News: Take Spectator View to a Whole New Level with DataMesh's MeshExpert
News: Personal Computing Is Dead, Long Live Collaborative Computing
NR50: Next Reality's 50 People to Watch: Amitt Mahajan
Hands-on: Acer Windows Mixed Reality Dev Kit & Datascape
AWE Giveaway: We Promised Free Passes to the Augmented World Expo & Here They Are
News: Watch the Red Bull Air Race in a Whole New Way with Flight Deck on HoloLens
News: Unity & Microsoft Are Giving Away $150,000 for HoloLens Apps & Loaning Out HoloLens Developers Kits
NR50: Next Reality's 50 People to Watch: Timoni West
News: ScopeAR's Mixed Reality Smart Instruction Development Platform Now Supports HoloLens
News: SwapBots Is the Type of Idea the Mixed Reality Future Needs
NR50: Next Reality's 50 People to Watch: Aileen McGraw
NR50: Next Reality's 50 People to Watch in Augmented & Mixed Reality
News: Unity with Native Tango Support & Vuforia Integration Coming Later This Year
NR50: The People Leading Augmented & Mixed Reality's Head-Mounted Displays
NR50: The People to Watch in Mobile Augmented Reality
NR50: The Developers to Watch in Augmented & Mixed Reality
NR50: The Influencers to Watch in Augmented & Mixed Reality
NR50: Welcome to Next Reality's 50 People to Watch in Augmented & Mixed Reality
NR50: The Finance & Investment People to Watch in Augmented & Mixed Reality
News: Netflix Sets Its Sights on the HoloLens with New Developer Job Listing
News: Help Choose the Winner of the First Windows Developer Award for 'Reality Mixer of the Year'
Dev Report: Microsoft's New Telepresence Tutorial Makes Entry Point for Sharing Easier
Hands-On: Occipital's Bridge Headset for iPhones Has Magical Spatial Mapping Abilities
News: ODG's New R-7HL Are the First Rugged Smartglasses Made Specifically for the Industrial Workforce
News: The Most Exciting Events Coming Up at Augmented World Expo 2017 in May
Hands-On: Our Detailed Look at Osterhout Design Group's R-8 & R-9 Smartglasses
Video: Cortana Can Help in Windows Insider Preview Build 15055's Mixed Reality Portal
News: Microsoft's HoloLens Partnership Program Grows Internationally
News: Easily Make Your Own Pokémon GO with Motive.io
News: Unity Labs to Bring Tools to Simplify Mixed Reality Development
News: Microsoft Introduced Acer's New Windows Mixed Reality Development Edition Headset
News: Say Hello to Unity 2017's New Time-Saving Features for Mixed Reality Development
News: The Virtual Reality Developers Conference at GDC 2017 Is Underway
News: Better Spatial Maps Will Make Mixed Reality Great
News: Future Homeowners Can Walk Through House Before It's Built with VeriCon's HoloLens App
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- Latest
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)
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Dev Report: Occipital Brings Apple Metal Support to Bridge Engine as It Leaves Beta
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 3 (Setting Up the App Controller)
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 2 (Setting Up the Framework)
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)
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Dev Report: Microsoft's First HoloLens Update in Over a Year Now Available in Preview, Hints at Big Plans for 2018
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ARCore 101: How to Create a Mobile AR Application in Unity
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Dev Report: Some Light Shed on Magic Leap's Persistent Object Locations Solution but Many Mysteries Remain
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AR Dev 101: Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 1 (Downloading the Tools)
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AR Dev 101: Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 2 (Installing Project Nether & MRTK)
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News: Here Is What We Know About the Magic Leap Lumin OS & Lumin Runtime
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News: New Magic Leap Gesture Documentation Offers Insight into How Hands Will Make Its Digital World Come Alive
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News: Scope AR Adds ARCore Support to Live Remote Assistance App
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Dev Report: 3D Live Tiles, Two-Handed Manipulation & More Are Finally Coming to the HoloLens
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HoloLens Dev 101: Building a Dynamic User Interface, Part 11 (Rotating Objects)
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Dev Report: New ARKit Updates & Native Level Design Features Finally Come to Unity
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Dev Report: IBM & Unity Partner to Offer AI Tool That Could Make Augmented Reality Apps Smarter
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ARKit 101: Creating Simple Interactions in Augmented Reality for the iPhone & iPad
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HoloLens Dev 101: Building a Dynamic User Interface, Part 10 (Scaling Objects)
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Dev Report: Live 3D Tiles Are Finally Available for Windows Mixed Reality Headsets but Not HoloLens
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How To: Set Up the Meta 2 Head-Mounted Display
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HoloLens Dev 101: Building a Dynamic User Interface, Part 8 (Raycasting & the Gaze Manager)
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Meta 2 Dev 101: How to Get Started Developing for the Meta 2 in Unity
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HoloLens Dev 101 : How to Build a Basic HoloLens App in Minutes
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How To: Set Up Your Phone with the Lenovo Mirage AR Headset for 'Star Wars: Jedi Challenges'
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How To: Set Up Windows Mixed Reality Motion Controllers
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HoloLens Dev 101: Building a Dynamic User Interface, Part 5 (Building the UI Elements)
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News: Add Eye Tracking to Your Existing Mixed Reality Devices with Pupil Labs
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News: ScopeAR's Mixed Reality Smart Instruction Development Platform Now Supports HoloLens
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NR50: The Influencers to Watch in Augmented & Mixed Reality
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Have You Seen This?: New 'Crayon' HoloLens App Brings Back the Fun of Drawing on Walls
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News: Full-Body Motion Controller HoloSuit Coming Soon to Kickstarter
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Proof of Concept: Music Everywhere Uses HoloLens to Help Piano Students Learn Improvisation
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News: Control a Synthesizer with the HoloLens to Make Music in Mixed Reality
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)
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Dev Report: Occipital Brings Apple Metal Support to Bridge Engine as It Leaves Beta
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 3 (Setting Up the App Controller)
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 2 (Setting Up the Framework)
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ARCore 101: How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)
-
Dev Report: Microsoft's First HoloLens Update in Over a Year Now Available in Preview, Hints at Big Plans for 2018
-
ARCore 101: How to Create a Mobile AR Application in Unity
-
Dev Report: Some Light Shed on Magic Leap's Persistent Object Locations Solution but Many Mysteries Remain
-
AR Dev 101: Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 1 (Downloading the Tools)
-
AR Dev 101: Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 2 (Installing Project Nether & MRTK)
-
News: Here Is What We Know About the Magic Leap Lumin OS & Lumin Runtime
-
News: New Magic Leap Gesture Documentation Offers Insight into How Hands Will Make Its Digital World Come Alive
-
News: Scope AR Adds ARCore Support to Live Remote Assistance App
-
Dev Report: 3D Live Tiles, Two-Handed Manipulation & More Are Finally Coming to the HoloLens
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 11 (Rotating Objects)
-
Dev Report: New ARKit Updates & Native Level Design Features Finally Come to Unity
-
Dev Report: IBM & Unity Partner to Offer AI Tool That Could Make Augmented Reality Apps Smarter
-
ARKit 101: Creating Simple Interactions in Augmented Reality for the iPhone & iPad
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 10 (Scaling Objects)
-
Dev Report: Live 3D Tiles Are Finally Available for Windows Mixed Reality Headsets but Not HoloLens
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Dev Report: 'Book of the Dead' Demo Shows New Unity 2018.1 Features Are a Literal Game Changer
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Dev Report: uSensAR Aims to Fill the Gap for Android Users Left by ARCore's Limits
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News: What's the Difference Between HoloLens, Meta 2 & Magic Leap?
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News: The Magic of Magic Leap's Hardware — Here's What We Know
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Dev Report: Tango Is Dead, ARCore Preview 2 Is Here with No Change to the Device List
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News: HoloLens Update for Remote AR App Offers a Peek at the Future of Remote Collaboration in AR