About Jason Odom
After years of developing PC games with publishers like Activision and Take 2 as well as teaching game development, I moved into augmented reality and more recently, specifically HoloLens development. When I am not writing or doing Next Reality work, I am creating HoloLens mixed reality applications with C# and Unity.I have a passionate focus on finding new and unique but natural approaches to UX.
- Location: Birmingham,Al
- Website: youtube.com
Jason Odom's Latest Posts
HoloLens Dev 101:
Building a Dynamic User Interface, Part 5 (Building the UI Elements)
Dev Report:
These College Students' AR Game Had Their School LARPing a Cyberpunk 'Humans vs. Zombies' in AR
Dev Report:
Unity 2017.2 Is Out
Dev Report:
Machine Learning Agents Come to Unity
HoloLens Dev 101:
Building a Dynamic User Interface, Part 4 (Creating Objects from Code)
HoloLens Dev 101:
Building a Dynamic User Interface, Part 3 (Focus & Materials)
Dev Report:
Microsoft Unleashes Trio of Updates & Meta 2 Supports SteamVR
HoloLens Dev 101:
Building a Dynamic User Interface, Part 2 (The System Manager)
HoloLens Dev 101:
Building a Dynamic User Interface, Part 1 (Setup)
HoloLens Dev 101:
Building a Dynamic User Interface
Dev Report:
Google's ARCore Bests Apple's ARKit with Tracking for Walls, Ceilings, Even Ramps
Dev Report:
Unity Fixes Visual Studio Issues & View 3D Models in the World Around You Without a HoloLens
Apple AR:
ARKit & Machine Learning Come Together Making Smarter Augmented Reality
Dev Report:
The Revamped HoloToolkit, Now MixedRealityToolkit, Brings with It a Roadmap
News:
Vuzix & CyberTimez to Help Vision-Impaired Vets Through the Wounded Warrior Program
News:
Microsoft Sets Developers Up for Success with the Windows Mixed Reality Academy Deep Dive
Dev Report:
Photogrammetry Could Be Far More Accessible with Unity's New eBook
Have You Seen This?:
This Battle Royale Is the Best Tech Demo for the HoloLens Yet, but Should Be More
Dev Report:
New Unity ARKit Plugin Update Allows Developers to Iterate Even Faster
Have You Seen This?:
Mind Mapping in 3D with the HoloLens & Holo Mind
Dev Report:
Urho3d Could Be a Development Bridge Between HoloLens & ARKit
News:
The Ready Player One Movie Could Finally Get This Party Started
Dev Report:
Verto Studio 3D for VR Is Done, Now You Can Build 3D Models in HoloLens or VR
News:
HoloLens Challenge #16 Winner Brings the Cowbell
News:
Add Eye Tracking to Your Existing Mixed Reality Devices with Pupil Labs
News:
Game Dev Superstar Leaves Windows Mixed Reality Team to Return as GM of Bioware
News:
Augmented World Expo Sets the Example for What an AR Conference Should Be
News:
New Unity Beta Brings with It Much Needed New Features
Have You Seen This?:
The New & Improved Windows Mixed Reality Portal
Dev Report:
New Tools for Microsoft Mixed Reality and Unreal for ARKit Is Here
Hands-On:
Up Close & Personal with the Meta 2 Head-Mounted Display
NR50:
Next Reality's 50 People to Watch: Tony Parisi
Building Next Reality:
The Terms You Need to Know to Work in ARKit
News:
Win Part of $225,000 Making a Mixed Reality Game with the Return of Dream.Build.Play
News:
CastAR's Financial Woes Lead to Layoffs & Liquidation
NR50:
Next Reality's 50 People to Watch: Paul Travers
Building Next Reality:
How the ARKit's Impressive Software Detects Surfaces Using Just the iPhone's Color Camera
News:
This Guy Playing IRL Super Mario in Central Park Is One of the Coolest & Most Fun Demos of What MR Can Do
News:
What Is All This Stuff About Augmented Reality? A Primer for the New Enthusiast
- Hot
- Latest
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)
-
Dev Report: Occipital Brings Apple Metal Support to Bridge Engine as It Leaves Beta
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 3 (Setting Up the App Controller)
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 2 (Setting Up the Framework)
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)
-
Dev Report: Microsoft's First HoloLens Update in Over a Year Now Available in Preview, Hints at Big Plans for 2018
-
ARCore 101: How to Create a Mobile AR Application in Unity
-
Dev Report: Some Light Shed on Magic Leap's Persistent Object Locations Solution but Many Mysteries Remain
-
AR Dev 101: Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 1 (Downloading the Tools)
-
AR Dev 101: Create Cross-Platform AR Experiences with Unity & Azure Cloud, Part 2 (Installing Project Nether & MRTK)
-
News: Here Is What We Know About the Magic Leap Lumin OS & Lumin Runtime
-
News: New Magic Leap Gesture Documentation Offers Insight into How Hands Will Make Its Digital World Come Alive
-
News: Scope AR Adds ARCore Support to Live Remote Assistance App
-
Dev Report: 3D Live Tiles, Two-Handed Manipulation & More Are Finally Coming to the HoloLens
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 11 (Rotating Objects)
-
Dev Report: New ARKit Updates & Native Level Design Features Finally Come to Unity
-
Dev Report: IBM & Unity Partner to Offer AI Tool That Could Make Augmented Reality Apps Smarter
-
ARKit 101: Creating Simple Interactions in Augmented Reality for the iPhone & iPad
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 10 (Scaling Objects)
-
Dev Report: Live 3D Tiles Are Finally Available for Windows Mixed Reality Headsets but Not HoloLens
-
HoloLens Dev 101 : How to Build a Basic HoloLens App in Minutes
-
How To: Set Up Your Phone with the Lenovo Mirage AR Headset for 'Star Wars: Jedi Challenges'
-
Meta 2 Dev 101: How to Get Started Developing for the Meta 2 in Unity
-
How To: Set Up the Meta 2 Head-Mounted Display
-
News: What's the Difference Between HoloLens, Meta 2 & Magic Leap?
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 1 (Setup)
-
News: Royal Australian Air Force Using HoloLens to Experiment with Augmented Reality
-
Dev Report: Microsoft's First HoloLens Update in Over a Year Now Available in Preview, Hints at Big Plans for 2018
-
ARKit 101: Creating Simple Interactions in Augmented Reality for the iPhone & iPad
-
HoloLens Dev 102: How to Create an ImageTarget with Vuforia & Set Up the Camera System
-
HoloLens Dev 102: How to Make Physical Objects Come to Life on HoloLens with Vuforia
-
Video: Haptics Make Holograms Touchable on the HoloLens
-
News: HoloLens App Muralize Combines Art & Technology—From an All-Female Developer Team
-
News: Here Is What We Know About the Magic Leap Lumin OS & Lumin Runtime
-
News: Experiments in Stock Market 3D Data Visualization on the HoloLens
-
News: Control a Synthesizer with the HoloLens to Make Music in Mixed Reality
-
How To: Set Up Windows Mixed Reality Motion Controllers
-
HoloLens Dev 101: How to Install & Set Up the Software to Start Developing for Windows Holographic
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 11 (Rotating Objects)
-
News: Microsoft Gives Windows Insiders Peek into New Paint 3D
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)
-
News: Augmented Reality Surprised Sundance Film Festival with a Journey into the Human Brain
-
Have You Seen This?: HoloTerrain Lets HoloLens Users Explore the Earth in 3D
-
News: 3D Modeling Comes to Mixed Reality on the HoloLens with Verto Studio 3D
-
News: Two Doctors Simplify Spinal Surgery with the HoloLens
-
HoloLens Dev 101: How to Install & Set Up the HoloLens Emulator
-
ARCore 101: How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)
-
Dev Report: Some Light Shed on Magic Leap's Persistent Object Locations Solution but Many Mysteries Remain
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 10 (Scaling Objects)
-
News: The Magic of Magic Leap's Hardware — Here's What We Know
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 9 (Moving Objects)
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 7 (Unlocking the Menu Movement)
-
HoloLens Dev 101: Building a Dynamic User Interface, Part 2 (The System Manager)
-
HoloLens Dev 101: Building a Dynamic User Interface
-
Have You Seen This?: Mind Mapping in 3D with the HoloLens & Holo Mind
-
ARKit 101: Using the Unity ARKit Plugin to Create Apps for the iPhone & iPad
-
News: Watch the Red Bull Air Race in a Whole New Way with Flight Deck on HoloLens
-
News: ScopeAR's Mixed Reality Smart Instruction Development Platform Now Supports HoloLens
-
NR50: Next Reality's 50 People to Watch in Augmented & Mixed Reality
-
News: ODG's New R-7HL Are the First Rugged Smartglasses Made Specifically for the Industrial Workforce